Towers of Midnight is the latest chapter in The Wheel of Time epic. Brandon Sanderson brings his own feel to the story, but also leaves much of Robert Jordan in this next selection. It's a fast paced novel compared to the last few. Considering that we're one book away from the Final Battle, it would make sense that we can feel the pace quickening from one about the daily struggles(and fashion) of the realm and into the unpredictability of the Dark One's touch on the same continent. If you've been struggling to finish the series, continue to hammer through and you'll get to this point. It's worth the battle.
I do have a little concern about this book. It mostly hinges on the title. Now, any Robert Jordan fans out there that need to correct me may do so, but I believe I'm correct in this. The title would suggest that Rand, the main protagonist, would be going to Seanchan(another continent that's vital, somehow, to the end game) and fulfilling the prophecy of the Dragon. But, you won't find that story in this novel. The main plots surround two other key plots. You have Perrin and his decision of leading an army to the Last Battle, and Mat, Thom, and Noal going to the Tower of Ghenji to save Moraine(an character from the first few novels). Now, wouldn't it be nice to have a book title that matters to the story at hand? I would have preferred Towers of Ghenji over something that really isn't applicable. And Sanderson throwing in a few lines at the beginning of the story to attempt to tie in the title is just rubbish. There's also one other plot point in the book that feels pretty contrived, but I don't want to give away anything. It might have been major at some other point in the timeline, but it feels minor. Perhaps the final book will bring it more perspective.
Rating: 9 CBs - It's highly entertaining and action-filled. After midnight, were gonna chug-a-lug and shout.
Were gonna stimulate some action; Were gonna get some satisfaction. Were gonna find out what it is all about